> For the complete documentation index, see [llms.txt](https://dorreal-art.gitbook.io/dorreal_art_docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://dorreal-art.gitbook.io/dorreal_art_docs/readme.md).

# Echoluma BeatSync

<h2 align="center">Echoluma BeatSync</h2>

<p align="center">Echoluma BeatSync is a lighting system for Unreal Engine<br>that enables artists to create dynamic, rhythmic lighting experiences.</p>

<table data-view="cards"><thead><tr><th></th><th></th><th></th><th data-hidden data-card-target data-type="content-ref"></th><th data-hidden data-card-cover data-type="image">Cover image</th></tr></thead><tbody><tr><td><h4><i class="fa-lightbulb-on">:lightbulb-on:</i></h4></td><td><strong>Quick Start Guide</strong></td><td>Make your first light show within minutes.</td><td><a href="/spaces/LLxlL812aaYPO8APiwLu/pages/7FvWQMF0kTK7HGhlQfmo">/spaces/LLxlL812aaYPO8APiwLu/pages/7FvWQMF0kTK7HGhlQfmo</a></td><td><a href="/files/GEVNFVAKM2ZB96A7tB4q">/files/GEVNFVAKM2ZB96A7tB4q</a></td></tr><tr><td><h4><i class="fa-lightbulb-gear">:lightbulb-gear:</i></h4></td><td><strong>Core Concepts</strong></td><td>Understand how Echoluma thinks in rhythm, steps and layers.</td><td><a href="/spaces/LLxlL812aaYPO8APiwLu/pages/0sNDoWimIFgObpJxWbTA">/spaces/LLxlL812aaYPO8APiwLu/pages/0sNDoWimIFgObpJxWbTA</a></td><td><a href="/files/xsAhE43IhiKunauv378r">/files/xsAhE43IhiKunauv378r</a></td></tr><tr><td><h4><i class="fa-lightbulb">:lightbulb:</i></h4></td><td><strong>Documentation</strong></td><td>Explore every system in detail with visuals and examples.</td><td><a href="/spaces/LLxlL812aaYPO8APiwLu/pages/eVKSvw7B3r3bH4x5HjkV">/spaces/LLxlL812aaYPO8APiwLu/pages/eVKSvw7B3r3bH4x5HjkV</a></td><td><a href="/files/PowxCsTbhygJUihXPPkm">/files/PowxCsTbhygJUihXPPkm</a></td></tr><tr><td><h4><i class="fa-keyboard-brightness">:keyboard-brightness:</i></h4></td><td><strong>Features</strong></td><td>See what makes Echoluma powerful, flexible and fast to use.</td><td><a href="/spaces/LLxlL812aaYPO8APiwLu/pages/kvib9UEZU2PrG8MZQ4Jq">/spaces/LLxlL812aaYPO8APiwLu/pages/kvib9UEZU2PrG8MZQ4Jq</a></td><td><a href="/files/IENg5wOmatDqDnHZOsbb">/files/IENg5wOmatDqDnHZOsbb</a></td></tr><tr><td><h4><i class="fa-youtube">:youtube:</i></h4></td><td><strong>Video Tutorials</strong></td><td>Follow step by step video guides and real use cases.</td><td><a href="https://www.youtube.com/@Dorrealart">https://www.youtube.com/@Dorrealart</a></td><td><a href="/files/4nQc0Blu52nIVbPsWycY">/files/4nQc0Blu52nIVbPsWycY</a></td></tr><tr><td><h4><i class="fa-lightbulb-exclamation">:lightbulb-exclamation:</i></h4></td><td><strong>Troubleshooting</strong></td><td>Solve common issues and get your lights back on track.</td><td><a href="/spaces/LLxlL812aaYPO8APiwLu/pages/2DjPl404lVgR1gG9rgrE">/spaces/LLxlL812aaYPO8APiwLu/pages/2DjPl404lVgR1gG9rgrE</a></td><td><a href="/files/BiPadAmNBI4oCAHtCTXX">/files/BiPadAmNBI4oCAHtCTXX</a></td></tr></tbody></table>

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<div data-with-frame="true"><figure><img src="/files/5hFq7OeNHDxJA1k45szj" alt=""><figcaption></figcaption></figure></div>
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### Learn more about our other product **Lightwave Dynamics**

* **Batch edit** hundreds of lights at once
* Build **custom groups**
* Create smooth **gradients**
* Control designated **areas**
* **Save and Load** light setups
* **Isolate** groups
* All from a set of focused, easy to use blueprints.

<a href="https://www.fab.com/listings/be59a377-1f01-4314-9b31-7cb33af3c427" class="button primary" data-icon="unreal-engine">View on Fab</a> <a href="/spaces/7EP3MQOOOkOzngHJxng1/pages/JsKd452Nu8XTrHz68zaF" class="button secondary" data-icon="book">Documentation</a>
{% endcolumn %}
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<h2 align="center"></h2>

<h2 align="center"><strong>Be Part of What Comes Next</strong></h2>

<p align="center">If <strong>Echoluma</strong> helped you create something cool, you’re already part of the community.</p>

<p align="center">Now you can help shape where it goes next.</p>

<table data-card-size="large" data-view="cards"><thead><tr><th></th><th></th><th></th><th></th><th></th><th data-hidden data-card-cover data-type="files"></th></tr></thead><tbody><tr><td><h4><i class="fa-discord">:discord:</i></h4></td><td><strong>Join the Discord</strong></td><td>Talk directly, share setups and see what others are building.</td><td><ul><li>Share your light shows</li><li>See upcoming features early</li></ul></td><td><a href="https://discord.gg/skZ9s7YxFk" class="button secondary">Join Community</a></td><td></td></tr><tr><td><h4><i class="fa-unreal-engine">:unreal-engine:</i> </h4></td><td><strong>Fab</strong></td><td>If Echoluma made your workflow better, consider leaving a review.</td><td>It helps more people discover the tool and keeps development moving forward.</td><td><a href="https://www.fab.com/listings/87182715-c668-41c2-bcf6-778bca889447" class="button secondary">Go to Fab</a></td><td></td></tr></tbody></table>


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